Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CyberVGA

A custom 32-bit DOS 3D engine for VGA Mode X, fixed-point rendering, portal worlds, and late-DOS hardware constraints. · By Novus Idea

Community

Recent updates

CyberVGA — New Features & Editor Reference Docs Released
██████╗██╗ ██╗██████╗ ███████╗██████╗ ██╗ █╗ ██████╗ ████...
1 file
​​Spring 2026 Engine Update
Since the last devlog, CyberVGA has moved beyond being a renderer prototype and is starting to resemble a complete engine. The largest addition is a built-in ed...
1 file
Fixing The Fixed Point Maths
After submitting my RPG project Harmony Tree as CyberVGA raycaster test, I have been refactoring engine's rendering pipeline to replace the temporary raycaster...
Winter 2025 Engine Update
CyberVGA – Winter 2025 Engine Update The last devlog introduced CyberVGA as a clean Mode 13h prototype. Since then, the project has transformed into something...
1 file
CyberVGA is Live on Itch.io!
This is my retro 3D software renderer for MS-DOS, running in glorious VGA Mode 13h (320x200, 256 colors) . The goal of CyberVGA is to bring back the raw feel of...
1 file

There aren't any topics yet